“Game on!”
Sun.Star Davao, June 2, 2012
By: Atty. John Gary U. Teves
(Columnist’s
note: My hubby Gary is the guest writer for this issue. So proud of Gary. His "Game On!" article was recognized by Gabe Zichermann and Joselin Linder on Twitter. They are the authors of the bestselling book, "Game-Based Marketing".)
For almost two years now, I have been actively following gamification and have been convinced that this is the next revolution that will change our attitude towards work, business marketing and possibly overall lifestyle as well. Nonetheless, after learning the basic concept, I put in on the after-burner intending to use in some future time.
For almost two years now, I have been actively following gamification and have been convinced that this is the next revolution that will change our attitude towards work, business marketing and possibly overall lifestyle as well. Nonetheless, after learning the basic concept, I put in on the after-burner intending to use in some future time.
Never did I imagine that a day will come when gamification
will come in handy in dealing with our kids at home. Our kids are 10 and 6 years old and like most
precocious kids, are a bit handful at times when it comes to finishing meals;
waking up early; answering Kumon worksheets on time; eating vegetables; packing
away things; drinking enough water; doing homework; among others.
Enter gamification
We noticed that if we challenge them to a contest with time
limitations, most often than not, they take it not just for the reward but for
the thrill of finishing first. After
some polishing, these contests become more creative while the rewards can be as
simple and intimate as a hug and a kiss from us, proof that it is the challenge
that piques their interests than the reward.
Just so you may know, the rewards we give out can be as
mundane and simple as a 15-minute use of the iPad with games restricted to
educational math apps, to the chance to sleep beside mommy, the most favored
parent (of course) during sleeping time.
This style of parenting can be credited when I chanced upon
the book Game-Based Marketing by Gabe
Zichermann and Joselin Linder.
Challenges, clear objectives and, more importantly, rewards, all under a
rigid time frame are the game principles discussed in the book.
Games allowed our kids to channel their energies to
“friendly” games, even developing virtues of “doing your best”, focus and resilience.
It all started when US psychologists and scientists
searched for what motivates kids.
Whiz-bang video games
Clear challenge, visible leaderboard, superficial
rewards...these are the key gaming principles in every successful game. With the advent of social media, some game
developers have taken these principles for a spin on Facebook and web browsers
to boost visibility, access, excitement and marketing.
Despite the general public
reaction to video games as a time-waster and a “bad” influence for kids and
teens, research is beginning to unravel the beneficial effects of these
games. Studies are now underway to fully
uncover why most kids enjoy their video games and how best to adopt these game
principles and truly unleash their potential to improve lives.
Researchers observed that kids who play these games
usually:
1. Have their “game face” on, showing signs of
focus;
2. Employ repetitive trial and error techniques;
3. Engage in multiplayer social games with teams
of other different players;
4. Reach rewards and achieve “epic win”.
Game face
Game designer and advocate of gamification Jane McGonigal presented
her observations at the influential TED Talks event discussing her observations
on the actual faces of gamers engrossed in playing games. As the game progresses, McGonigal observed
that the gamer adapts to the intensity level with increasing focus.
These facial expressions show the ability to adjust focus
as the level of difficulty increases, developing mental toughness similar to
athletes getting “into the zone” in a competitive environment.
Trial and error technique
Gamers advance to the next game level after they get more
familiar with game employing more and more techniques as the level of
difficulty increases
This trait is easily identified as the age-old technique of
trial and error. Gamers become more
‘challenged’ as they learn how to adapt to each level of difficulty. These levels become individually unique
platforms to even further increase their skill level.
Despite the increasing risk of
failure or defeat, kids realize that it is only a video game and it would be okay
to lose, to get back and do better the next time. This can develop the ability to learn from
mistakes, being resilient, persistent and patient, all critical to meet life’s
challenges.
Let’s face it, as adults, we mostly learn our lessons after
experiencing defeat or loss. As they
say, hindsight is always 20/20 vision.
Games have become ‘social’
The newest craze, Angry Birds, has recently been updated to
play on Facebook. All social games have
the function to involve teams of different players playing on the same level
while simultaneously share comments and scores through social media.
Young gamers have also become team players, sometimes
taking leadership roles enhancing social skills and the ability to effectively
plan, communicate and execute.
Reaching reward and on the
verge of an epic win
These days, kids and teens use internet terms “epic win” or an “epic fail” to stress how they feel for
something.
For McGonigal, in the context of
gaming, an “epic win” is best described in a gamer’s facial expression on the
verge of an epic win, showing pure and powerful sense of excitement,
expectation and complete focus. This
emotional state is what makes great games stick and is the objective of the
gamification principle.
Another way of putting it, winning against thieving pigs,
ghoulish zombies, fire-breathing dragons, enemy armies, etc. and reaching the
top spot on the best scores leaderboard can make any gamer want to engaged in
the same task over and over again.
Every parent wants their kids to be strongly motivated and
truly passionate about their dreams and ambitions. An epic win after every milestone in life can
pretty much reveal how kids enjoy the journey, as well as allow parents
invaluable “metrics” to further improve the experience.
Gamify parenting
We were once kids and most of us grew up playing Pac-Man,
Space Invaders, Pong, Donkey Kong and Mario Brothers and, had a heck of a good
time playing them, mostly until dinner time.
The game mechanics for these hit games are still around, this time with better
graphics, sounds and algorithmic codes.
Let’s gamify parenting, become gamers ourselves the way we
have always been. This way, our kids can
focus their attention at us allowing us to use our precious family time with
them as they grow up.
Once we tune in with our kids and allow the game mechanics
to run its course, we can proceed to gamify the entire household as well,
including house chores and our relationship with household helpers. It may not pan out for us parents every time
but at least it is a challenge and is going to be rewarding and fun! Reaching this point, we can then afford the
much coveted “me time”.
Who knows, in time, our government can also adopt gaming
principles, increasing health care, tax collection, law enforcement and overall
governance.
Game on!
Photos courtesy of Google Images.
E-mail the author at mom.about.town.dvo@gmail.com. Visit www.momabouttowndavao.blogspot.com.
1 comment:
Great post and congrats! :)
Just followed you on Google Friend Connect. Hope to get a follow back. :) TY
themommist.blogspot.com
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